Poking at the ability system for Ludum Dare 41 trying to make the gameplay ability system ready for 2D. (I’m not making much progress, so […] Read More
This post should serve as a look up for me (and anyone else who finds this) to find those useful tidbits I run into in […] Read More
Here are the resources for my presentation shown at the Houston Unreal Engine User Group (https://www.meetup.com/Houston-Unreal-Engine-User-Group/events/248229192/) Slides Game mode .h Game mode .cpp Project […] Read More
So I’m putting together a “quick multiplayer demo” (never the reality) and I kept running into a problem. My clients all seem to randomly set […] Read More
Placeholder first post! I intend to put a lot of technical notes to myself and possibly anyone else forgetful like me. Here’s a dumb short […] Read More